Harvest Time Game
UI & UX . FRONT-END
PHOTOSHOP . ILLUSTRATOR . FIGMA
The client requested an interactive game to teach school children about vegetable classification in an engaging way. We created a matching card game where players categorize vegetables across four seasonal farms (Summer, Winter, Autumn, Spring). Each farm has three levels, with rewards and plant/tree growth marking progress. The game encourages replayability, allowing players to explore multiple farms and enhance their learning. Currently, a demo version of the game has been developed, with the Summer farm fully completed and functional. The other farms are still in development and not yet interactive.